Bug : Wrong vdViewport Draw when Layout WorldToView Matrix Offset is other than 0,0,0
Article | 60000673 |
Type | Bug |
Product | Engine |
Version | 6013 |
Date Added | 10/20/2008 |
Fixed | Yes [10/20/2008] |
Submitted by | Francois Peens |
Keywords | |
Subject
Wrong vdViewport Draw when Layout WorldToView Matrix Offset is other than 0,0,0
Summary
Wrong vdViewport Draw when Layout WorldToView Matrix Offset is other than 0,0,0
Solution
Fixed in 6014